Project: Lemons
A downloadable game
This project is a very early test build of a game idea that I am creating to answer my research question.
Research Question:
How can small victories, in the form of intermittent rewards themed in narrative terms as minor positive life events, promote well-being through self-worth instead of leading to exploitable addiction?
Elevator Pitch:
“A gaming experience that contributes to the development and growth of a person's resilience through increased levels of self-worth, using positive reinforcement as a gameplay feature.”
Please comment if you would like to provide feedback as a play tester or complete the form below.
https://forms.office.com/e/KTqt3YjbfJ
Thanks in advance.
Sorry, I know it's buggy, ironing those out as we speak.
NOTE: None of the sprite characters are my own - credit to Sutemo, thanks for the sprites!
Status | Prototype |
Author | Jayne88 |
Genre | Visual Novel, Card Game |
Made with | Unity |
Tags | Exploration, Mental Health, Narrative, Prototype, Short, Text based |
Comments
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Here is the link to the playtest questionnaire:
https://forms.office.com/e/KTqt3YjbfJ
Thank you in advance for testing my game :)